Environment Design for Games
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Video game environment designer, LEGO concept artist and matte painter Simon Scales takes you through the art of creating polished, game-ready environments in this 8 week online digital art training workshop.
Simon will start with the basics - setting up an effective workspace to create a professional workflow. He'll then move into idea and reference gathering, and how to quickly generate interesting compositions that form the basis of worlds. You'll look at how to create custom shapes and brushes that can help speed up the painting and design process.
Moving through the course, you'll discover techniques to perfect your sense of perspective, scale and depth. Simon will then work with you put these into practice so you can speedpaint.
The final few weeks will focus on lighting and colour before Simon helps you focus on your best piece for a final, portfolio ready matte painting.
This workshop features weekly live web lessons, held at 7.30pm PST each Thursday and recorded for those who can't make it. To see what time that is in your timezone, click here.
Jesper Eirstrom, student August 2012"You get alot of nice tips/trick along the way, including great videos and VERY cool Webinars each week where feedback is given live on your picture (webinar available on forum later)." -
"Simon Scales is a great teacher…who allowed me to learn a great method of work and increase my level a lot in just 8 weeks." - Massimo Porcella, student January 2012
I took Simon's "Enviroment design for games". I'm in week 8 now and it's brilliant. You learn a lot picking Simon's brain, and he let you in on some very interesting tricks and techniques. - Karim Galal, student January 2012
Simon Scales is a freelance video game concept artist and matte painter based in Australia.Read More »