Compositing for Feature Animation
- 25 Mar 2013 - 06 May 2013
- Current Fee: $469 USD
- This course is closed for enrollments, you can be notified the next time it runs by filling in the form below.
- CGS Connect Membership is $59
INTERESTED IN THIS COURSE?
This course is closed for enrollments, submit the form to get notified early next time this course runs.
Building from his experience on a number of animated feature films, Nick Deboar will cover how Nuke is used in modern feature animation pipelines. This course is aimed at compositors who want to know more about compositing 3D renders, and lighting artists wanting to composite their own shots.
The course will cover common production tasks, such as dealing with multi-channel exrs, linear color, motion blur, depth of field and premultiplied images. It will then move on to more advanced topics; working with position passes, creating skies in nuke, eye reflections, re-lighting, stereo workflows, deep compositing, expressions and creating gizmos.
Each lesson will include high quality 3D renders to work with. Students will finish the course with the confidence to composite on an Animated Feature, and maybe even teach a few new tricks!
The Personal Learning Edition of Nuke is the only software you will need to take this course, however we do have a time-limited full version of Nuke available to students of this workshop for a small additional cost.
Nick Deboar has been working in the animation and VFX industry for over 11 years, specializing in Lighting and Surfacing.Read More »