3D Creature Sculpting
Sony Santa Monica's Bryan Wynia will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio - one bust and one completely fully-bodied.
Bryan's experience creating characters for both games and film is an invaluable asset to this workshop, as his ability to relate to students, and give personal, one-on-one feedback to each participant. His workshop features regular LIVE webinar sessions where you can ask questions and receive critiques on your work. These will be recorded for those who can't make it. So get ready to make some serious, full-bodied monsters, creatures and characters!
I have viewed alot of tutorials and courses over the past few years and I must say. This is by far the best course I've attended. Bryan covers a great amount of design, storytelling and techniques, much more than what I had expected. I've learned alot, and I'm very greatfull. Thanks! - Einar Martinsen, student, March 2012
Bryan is really good at digging in to the stuff that really matters - Jeff Hansen, student, March 2012
Couldn't be happier with taking Bryan's workshop. He's been a great teacher, and I really enjoy the fact that he is honest and doesn't pull his punches when he's giving crit or answering questions. He has the skill to back it up, so learning from him has been really awesome all around. - Robert Borashin, student June 2012
Praise for Bryan's Concept Sculpting class:
I would like to thank Bryan for the amazingly fun class…I have learned so much from this class, its absolutely priceless. I went in with high expectation of what I can get out of it, and it totally surpassed it. - Franco De Rosa , student November 2011
Please check out the video Bryan made explaining what you will learn on the workshop.
Bryan is currently working as a Senior Character Artist at Sony Santa Monica. Previously he worked at Naughty Dog where he contri...Read More »