Digital Sculpture: The Male Figure

Course Details

  • 03 Feb 2014 - 31 Mar 2014
  • Current Fee: $599 USD

  • This course is closed for enrollments, you can be notified the next time it runs by filling in the form below.
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This course is closed for enrollments, submit the form to get notified early next time this course runs.

Course Overview

The study of the human figure has been a focus of artists for hundreds of years, and mastery of it continues to elude artists to this day, both in CG and traditional mediums. How many times have you looked at a CG human and noticed something “not quite right”?

Whether you work in games or film, are in school, or on the path to a full-time position, a solid understanding of the human figure and how to create it is one of the most important assets a Character Artist/Modeler can have. This course breaks down the human figure into a simple, easy to digest process, and gives artists the foundational knowledge needed to produce believable, anatomically correct and visually stunning CG characters.

In addition to videos and assignments, there will be weekly live class web sessions (recorded for those who can’t make it) where your work will be discussed and you’ll receive personal feedback.

Click the Week-by-Week Outline drop-down menu below to find out more.

  • Tyler Breon

    Tyler is the Character Lead for Gears of War at Black Tusk Studios.

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