id463 CGWorkshops

Animating Creatures for Games

Course Details

  • 10 Mar 2014 - 31 Mar 2014
  • Current Fee: $299 USD

  • This course is closed for enrollments, you can be notified the next time it runs by filling in the form below.
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This course is closed for enrollments, submit the form to get notified early next time this course runs.

Course Overview

Working in video games requires you to have an understanding of a wide variety of creatures. Knowing how to approach different creatures and animate them quickly & efficently is key to success. In this 3 week course Kyle will demonstrate how to animate various game animations on 3 different creatures: a dog, spider, & dinosaur (Albertosaurus) You'll learn how to gather & analyze reference to better understand their locomotion and behavior.  And how to use/exaggerate that reference to create game animations. Kyle will demonstrate various techniques to speed up your workflow and how you can approach different creatures in different ways to create quick, appealing video game animations.

5-­12 hours of video lessons each week will go over step by step how Kyle creates animations for each of these creatures. The entire process will be shown, no editing or jump cuts through the process. Outside of the video lessons, the course will require about 6­-15 hours per week to work on assignments (depending on skill level). Each week there will be a 2 hr live Q&A where Kyle will critique assignments and answer questions. There will also be a dedicated forum for you to post your progress, ask questions, and get daily feedback from Kyle.

This is an intermediate entry level workshop. Students should have a basic understanding of Maya and the fundamentals of animation.

For each of the assignments we'll be using 3 provided rigs. Note: if you are taking the combined 3 course package you will be free to use your own quadruped rig for week 1.

- Dog Rig - Brian Evans
- Spider Rig - Wasim Khan
- Dino Rig  - Harry Gladwin Geoghegan


Special Offer

Take this single course or jump into the pipeline course package (and save almost $100.00).

Rapid Character Pipeline for Games includes:

Rapid Character Development for Games with John DeRiggi, starting 13th January 2014
Quadruped Rigging for Games with Brian Evans, starting 10th February 2014
- Animating Creatures for Games with Kyle Kenworthy, starting 3rd March 2014

All for one price of $799.

Got questions? Contact Kyle at

  • Kyle Kenworthy

    Kyle Kenworthy has been an animator in the industry for 7 years. He currently works at Schell Games in Pittsburgh PA. He has work...

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