Advanced Environment Design for Games and Film
- 28 Apr 2014 - 23 Jun 2014
- Current Fee: $599 USD
- This course is closed for enrollments, you can be notified the next time it runs by filling in the form below.
- CGS Connect Membership is $59
INTERESTED IN THIS COURSE?
This course is closed for enrollments, submit the form to get notified early next time this course runs.
Students loved Simon Scales' Intro to Environment Design for Games and Film CGWorkshop so much, they demanded an Advanced class. So Simon made one - can't disappoint the fans, after all!
During this 8 week digital painting workshop you will learn how to create a portfolio of environment concept art for games and film. The course will be heavily focused on developing your portfolio and refining your techniques to create highly realized environment paintings, scenes and shots.
There will be a solid base of fundamentals throughout the course to help build your painting and compositional technique. Areas that will be covered in-depth throughout the course are: composition, value, perspective, color theory, painting with colour, creating color palettes and a strong emphasis on design and shape language.
This course is for people who are comfortable painting digitally in Photoshop and looking to take their work to the next level. During the 8 weeks of the course Simon will guide you through how to paint various subject matter and moods.
The projects during the course will include:-Establishing shots.
-Perspective and Color Theory.
-Composition and Lighting.
-Introduction to Sketchup.
-Painting dynamic cityscapes.
-Photo-realistic environments for concept.
Each week you will be set homework with a clear outcome in mind and each week you will build on the previous weeks' learning. You will be working on a new painting each week. Simon will share with you his Photoshop brushes, tool presets and templates throughout the course for you to work with.
Each week this workshop features a LIVE webinar session where you can ask questions and receive personal, one-on-one feedback on your assignments. These will be recorded for those who can't make it.
This workshop builds on Simon's INTRODUCTION TO ENVIRONMENT DESIGN FOR GAMES AND FILM, but you dont need to have taken that workshop to receive benefit from this more advanced course.
Here's what previous students have said about Simon's "Environment Design for Games" CGWorkshop:
"During the course Simon gave excellent feedback for all the work submitted. Sometimes he did some over-painting and for those that could not be over-painted he worked them directly on the Webinar. The Webinars were just brilliant!" - Jhonny Bello, student August 2012
"You get alot of nice tips/trick along the way, including great videos and VERY cool Webinars each week where feedback is given live on your picture (webinar available on forum later)." - Jesper Eirstrom, student August 2012
"Simon Scales is a great teacher…who allowed me to learn a great method of work and increase my level a lot in just 8 weeks." - Massimo Porcella, student January 2012
"I took Simon's "Enviroment design for games". I'm in week 8 now and it's brilliant. You learn a lot picking Simon's brain, and he let you in on some very interesting tricks and techniques." - Karim Galal, student January 2012
Simon Scales is a freelance video game concept artist and matte painter based in Australia.Read More »