Rigging the Body
If you have a basic understanding of rigging in Maya, but you're looking for solid instruction on body rigging in a classroom environment with personal feedback from your instructor, this 8 week online workshop is for you.
Dreamworks' Mauro Giacomazzo will take you thoroughly through the process of rigging a character body, right from the basics (how to approach a rig) through to rigging the various important body parts (spine, head, feet etc), through to the best ways of testing your final, completed rig.
For more details on the course contents, click the "Week by Week outline" dropdown box below.
A high quality model will be provided for you, or you can bring your own (subject to Mauro's approval.)
Student comments from the feedback form of Mauro's previous class:
“"Totally different perspective in rigging for me..opens my mind to many alternatives and provides solutions to some problems I had rigging a character…Mauro is really great instructor very nice and patient, always gives feedback even on late assignments!"
“"Mauro always took time to help me, no matter day or night, he was always there!"
“"Best aspects of this course? His methodology."
"I thought I knew how to rig. But this class was so different in approaching the concept of rigging that it has now opened up so many new possibilities. I can confidently say the concepts I have learnt in this class has enabled me to produce some really complex and clean rigs. One of the best classes I have ever attended. Mauro was awesome. He explained everything so clearly and responded promptly to all our questions. He even responds to out of course questions." - Vijay Kumar - student Oct 2013
Mauro has over 6 years experience in games, kinematics, vfx and feature movies. His credits include Clash of the Titans,Read More »