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Do you want to jump head first into Architectural Visualization? Because award winning Architectural Visualization guru Roger Cusson is back with his Architectural Visualization CG Workshop.

This workshop is aimed at students interested in kick starting or enhancing their existing skills in architectural visualization and rendering. It is a beginner to intermediate level class geared towards students who have some experience with 3ds Max and with 3D Architectural Modeling.

Upon completion of this workshop, it is envisioned that students will be able to produce rapid visualization studies and be able, with some additional effort, produce realistic images of their architectural projects.


” I think the entire course was well identified and covered a lot of issues I had personally as well as others according to the forum”
Derek Phelps, student, Arch Vis May 2008


About Roger Cusson >>
 

Week One: Architectural Modeling in 3ds Max
In week one, students will be practicing modeling techniques useful in most architectural modeling projects. The use of splines the modeifier stack and boolean operations are tools uses in the majority of architectural modeling situations.

  • Boolean Operations
  • Splines
  • Spline Based Modeling
  • Using the Modifier Stack

Assignment: Begin Exterior Courtyard Project
Assignment Due: week four


Week Two: Architectural Modeling in 3ds Max continued
In week two, students will be using more modeling techniques useful in architectural modeling. This week we’ll focus on the use of more organic modeling techniques to produce 3D Objects which are irregular in nature.

  • Box Modeling
  • Smoothing Operations
  • Using Noise to model
  • Lattice

Assignment: Continue Exterior Courtyard Project
Assignment Due: week four


Week Three: Lighting & Materials using mental ray
In week three, students will learn lighting techniques for exterior spaces using the mental ray renderer. In addition an introduction to the use of ProMaterials.

  • Exterior Lighting (Sunlight, Skylight)
  • Daylight System
  • Skylight
  • Sky background
  • Using Pro Materials
  • ProMaterials Libraries

Assignment: Continue Exterior Courtyard Project
Assignment Due: week four


Week Four: Materials & Rendering using mental ray
In week four, students will learn more about materials and go through the render settings for rendering fixed final images.

  • Arch & Design Materials
  • Using Templates in the Arch & Design Material
  • Mapping Materials
  • Render Settings
  • Render Output for final

Assignment: Finalize Exterior Courtyard Project
Assignment Due: week four


Week Five: Working with CAD files
In week five, students will learn about using CAD building designs in 3ds MAX. Buildings are often modeled in programs like AutoCAD or Revit as an alternative to modeling in 3ds Max. Students will see how to link or import these files and how to manipulate the files once in 3ds Max.

  • Importing or Linking DWG files
  • Objects in 3ds max from CAD programs
  • Revit and 3ds Max
  • FBX alternative

Assignment: Begin Self Study project
Assignment Due: week eight
First project review and critique returned


Week Six: More modeling in 3ds Max
In week six, students will learn more modeling and modification techniques in 3ds max. Also modeling techniques will be presented to elaborate models imported from CAD programs.

  • Creating a terrain model
  • Importing Splines from CAD
  • Creating geometry from splines
  • Creating Lofts
  • Using splines to modify or make geometry more complex

Assignment: Continue Self Study project
Assignment Due: week eight


Week Seven: More on Materials
In week seven, students will learn more about the material editor and mental ray materials to produce realistic materials using complex maps and material types.

  • Indirect Illumination Settings
  • Details about the Arch & Design Material
  • Creating a Simple Default Grey Material
  • Ambient Occlusion
  • Reflectivity

Assignment: Continue Self Study project
Assignment Due: week eight


Week Eight: Rendering
In week seven, students will learn about rendering settings which will allow high quality renderings in a minimum amount of time. In addition, animation will be discussed.

  • Indirect Illumination Settings
  • Establishment of final render settings
  • Mr proxy object
  • Use of Low res FG files
  • Render Dialog notes
  • Animating a camera
  • Animating an object in the scene

Assignment: Continue Self Study project
Assignment Due: end of week eight


Week Nine: Assignment returned and critiqued

 

Level of Ability
This workshop is aimed at students interested in enhancing their existing skills in architectural visualization and rendering. It is an intermediate level class geared towards students who have some experience with 3ds Max and with 3D Architectural Modeling.

Hardware and Software Requirements
Students should have some familiarity with 3ds Max and with an architectural 3D modeling software. 3ds max 2008 or 2009, Trial versions of Revit 2008 and AutoCAD 2008

Stsudents should have the minimum hardware requirements as specified for 3ds max 2008 or 2009

A broadband connection will be needed for downloading the weekly video lessons.

Other Requirements
Students need to be familiar with web navigation and browsing, as well as email

Students need to be familiar with using a bulletin board system (such as CGTalk.com) as well as how to upload attachments to postings for review.

This course is no longer available for registration

Begins: 12 October 2009
Ends:
06 December 2009
Sessions: 8
Active weeks: 8
Fees: USD $499.00

Maximum Students:
35
Instructor Location and time zone: Canada, Montreal GMT - 5

Registration:
Closed

Workload:

Students will be expected to complete tutorials on a weekly basis taking between 2- 4 hours. Weekly assignments will take up to 10 hours depending on individual proficiency and speed.

 

IMPORTANT: Online courses require a considerable amount of dedication and enthusiasm to learn. Students must be self-driven and disciplined enough to learn and do the assignments. Success depends on the student's commitment and effort.

For information regarding CGWorkshops policies and procedures, please refer to the following links:

 
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