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CGWorkshops are short online courses designed by professional artists for the creative computer graphics industry. Run securely over the web, the workshops give everyone the opportunity to learn specific skills and be tutored by the leaders in all areas of CG design. More Information >>
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New courses will be offered on a constant basis. If you want to be informed of new courses enter your email address below.
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ESSENCE: The Face
ESSENCE: The Face is the first book and DVD in the new 'Creative ESSENCE Series'. The book starts with the photo shoot of model Monika and draws on the methods of six professionals to create a digital model from beginning to end.
Working as a team each artist develops a piece of the 3D character puzzle to show you how lifelike characters are created in a production environment. The Face encompasses reference photography, modeling, UV mapping, texturing and rendering to create a digital double that would be at home in a next-gen game or HD movie.
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d’artiste: Character Modeling 2
d’artiste: Character Modeling 2 presents the techniques of leading character modelers Kevin Lanning, Zack Petroc, and Timur "Taron" Baysal. Each master artist showcases his approaches and techniques in modeling characters and creatures for film and game projects through expansive graphic tutorials.
Kevin Lanning of Epic Games takes you behind the scenes of creating characters for the triple-platinum Xbox 360 game 'Gears of War' with tutorials on workflows for creating high-polygon and low-polygon characters.
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d’artiste: Character Modeling
d'artiste: Character Modeling is a 3D character tutorial book showcasing the astonishing work and technical skills of master artists Pascal Blanché, Francisco A. Cortina and Steven Stahlberg.
Each artist demonstrates their character modeling techniques through a series of tutorials taking different models from concept-to-creation in over more than 80 pages of instruction.
The personal insights and tips shared by these artists provide inspiration, tuition and compelling reading all in one book.
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Charater Rigging with biped
ENROL NOW »
Photoreal Textures
ENROL NOW »
3ds Max Techniques
CLASS COMMENCED
Fume FX
CLASS FULL
Character Rigging in Maya
CLASS FULL
Cybergirl
CLASS FULL
Architectural Visualization
CLASS COMMENCED
Zbrush – Sculpting Digital Characters
CLASS FULL
Lighting and Rendering in Maya
CLASS FULL
Visual Effects for Film
CLASS FULL
Character Animation with Biped
CLASS COMMENCED
Face and Figure Painting
CLASS FULL
Compositing with Shake
CLASS COMMENCED
Matte Painting
CLASS FULL
Low Polygon Character Modeling IV
CLASS COMMENCED
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