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CG WORKSHOPS BY INDUSTRY EXPERTS

Since 2004, CGWorkshops has delivered the best in online CG training. We work in partnership with instructors, who are experts in the game and film industries. Together, we deliver high-end content and direct feedback to students.

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Barry Gelderblom
Look development and Image based Lighting Fundamentals with Noah Vice

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Matthew Rodgers
Photoreal Matte Painting Part 1 with David Luong

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Maxime Cyr
Photoreal Matte Painting Part 1 with David Luong

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Alexander Isaksson
Photoreal Matte Painting Part 1 with David Luong

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Steve Horsfall
Photoreal Matte Painting Part 1 with David Luong

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Jonathan Lam
Photoreal Matte Painting Part 1 with David Luong

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Derek Jackson
Photoreal Matte Painting Part 1 with David Luong

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Shane Marks
3D Environment Creation with Paul McWilliams

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Pedro Cabeleira
Rapid Character Development for Online games with John DeRiggi

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Phil Bartoszewicz - www.no6.com
3D Environment Creation with Paul McWilliams

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Darren Williams
Creating and Styling CG hair with Becca Baldwin

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Kevin Luo
Creating and Styling CG hair with Becca Baldwin

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Max Obstbaum
Absolute Beginners with Anne Pogoda

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Giulia Costanzo
Absolute Beginners with Anne Pogoda

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Marcelo Prado
High-End Fantasy Game Art Creation with Katon Callaway

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Brandon Reimchen
Environment Design For Games with Simon Scales

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Stephen Macfarlane
Environment Design For Games with Simon Scales

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Julian Lancaster
CGWorkshop: Environment Design For Games with Simon Scales

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Peter Fiala
CGWorkshop: 3D Environment Design with Paul McWilliams

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Tihomir Dimitrov
CGWorkshop: 3D Creature Sculpting with Bryan Wynia

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Magid Hoff
CGWorkshop: 3D Creature Sculpting with Bryan Wynia

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Franco De Rosa & Martin Punchev
CGWorkshop: Concept Sculpting and Maquettes with Bryan Wynia

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Ruth Marco & Jonathan Kuo
CGWorkshop: Digital Painting - Finishing Touches with Don Seegmiller

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Mike Ulloa
CGWorkshop: High-End Fantasy Game Art Creation with Katon Callaway.

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Jimmy Brunet
CGWorkshop: Matte Painting with David Luong

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David Demaret
CGWorkshop: Becoming a Better Artist with Rob Chang

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Nele Klumpe
CGWorkshop: Becoming a Better Artist with Rob Chang

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Del Melchionda
CGWorkshop: Becoming a Better Artist with Rob Chang

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Mauro D'Elia Matheus
CGWorkshop: Concept Sculpting and Maquettes with Bryan Wynia

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Kamil Durzynski
Environment Design For Games with Simon Scales

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Massimo Porcella
Environment Design For Games with Simon Scales

  • Personal Mentoring

    Receive personal mentoring and guidance from high-end artists, who are experts in their field.

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  • Real-World Tutorials

    Get prepared for real-world employment, with class tutorials and assignments.

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  • Hi-Def Videos

    Workshop videos are streamed to your browser in 720p resolution.

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  • Forum Environment

    Work from your office or home, anywhere in the world, whenever you want.

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CGWorkshop Courses

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Introduction to PyQt in Maya

Malcolm Thomas - Gustave

Join ILM's Malcolm "Chocolossus" Thomas-Gustave as he shares his PyQt secrets and techniques with you. By the end of this 8 week workshop you should have a broad spectrum knowledge of PyQt that will allow you to tackle problems by knowing where to look for solutions. Along the way, you'll learn to setup PyQt properly, understand the structure of classes and subclassing and become familiar with PyQt's core syntax. Moving through the weeks, you'll explore Qt Designer and use it to create your own UI which will work both within May...


Starts / Ends

15th Jul 2013 - 9th Sep 2013

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Video Game Animation

Kyle Kenworthy

Compared to feature film, game animations need to be created quickly and sometimes without iteration. Kyle Kenworthy has been a game animator at Schell Games for 6 years, working on projects including Pirates of the Caribbean Online, Disney's Toontown & Mechatars. In this 3 week course Kyle will demonstrate techniques for rapidly creating video game based animations. You will learn tips and tricks that will help you be successful in a video game environment. Kyle will teach you many useful animation techniques including laye...


Starts / Ends

8th Jul 2013 - 29th Jul 2013

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3D Creature Sculpting

Bryan Wynia

**Bryan will be running a free webinar session to talk about this workshop next Thursday 30th May at 9:00PM PST. Here is a timezone converter. Log in here up to an hour beforehand ** Sony Santa Monica's Bryan Wynia will take you through the full 3D character and creature development process, helping you create, refine, sculpt, paint and render until you have not one but two fully crafted maquettes for your portfolio - one bust and one completely fully-bodied. Bryan's experience creating characters for both games and film is an in...


Starts / Ends

8th Jul 2013 - 2nd Sep 2013

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Rigging the Body

Mauro Giacomazzo

If you have a basic understanding of rigging in Maya, but you're looking for solid instruction on body rigging in a classroom environment with personal feedback from your instructor, this 8 week online workshop is for you.Dreamworks' Mauro Giacomazzo will take you thoroughly through the process of rigging a character body, right from the basics (how to approach a rig) through to rigging the various important body parts (spine, head, feet etc), through to the best ways of testing your final, completed rig. For more details on the c...


Starts / Ends

8th Jul 2013 - 2nd Sep 2013

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Creating and Styling CG Hair

Becca Baldwin

  Blizzard's Becca Baldwin's 8 week, fully mentored workshop, "Creating and Styling CG Hair" is back in July 2013 - again featuring LIVE weekly webinar sessions for student feedback in addition to the regular video and forums! In this course you will learn how to dive in to CG hair for the first time or improve skills you already have. Any skill level is welcome!  The course is flexible to work with you to improve your skills wherever they may be, in whichever hair package you choose to use. At the end of the course you will ha...


Starts / Ends

1st Jul 2013 - 26th Aug 2013

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Our Instructors

  • Ruth Daly

    Ruth Daly

    Ruth is a 17 year veteran of Feature Animation and VFX with numerous screen credits and a wide range of both traditional and CG ex...

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  • Simon Scales

    Simon Scales

    Simon Scales is a freelance video game concept artist and matte painter based in Australia. He is also the owner/instructor at the...

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  • Michele Bousquet

    Michele Bousquet

    Michele is an award-winning animator, writer, and teacher. She has written more than 20 books on computer graphics including How t...

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  • Robert Chang

    Robert Chang

    Robert "Lunatique" Chang is an artist, writer / director, composer / songwriter, and photographer whose work has been featured in...

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View all our Instructors

The Society

The CGSociety is the most respected and accessible global organization for creative digital artists. The CGS supports artists at every level by offering a range of services to connect, inform, educate and promote digital artists worldwide

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