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Simon Scales

Simon Scales is a freelance video game concept artist and matte painter based in Australia. He is also the owner/instructor at the Concept Design Workshop.

Prior to working in video games Simon worked as a children's book illustrator for 10 years and is represented internationally by his agent Shannon Associates. In 2008 Simon attended the Concept Design Academy in Pasadena, California where he learnt from some of the best concept artists in the industry.

Since 2008 Simon has provided key concept art and matte-paintings for LEGO, also on the game DeBlob 2: The Underground for THQ and freelance concept art for numerous video game companies and publishers.

When not freelancing at all hours of the day, Simon is running Concept Design Workshop (CDW). Earlier this year, Simon devised CDW to provide another platform of learning for professionals and students in the concept art, matte painting, illustration. VFX and design industries. The live workshop environment has been hugely successful

 


Instructors Courses

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Advanced Environment Design for Games and Film

Simon Scales

Students loved Simon Scales' Intro to Environment Design for Games and Film CGWorkshop so much, they demanded an Advanced class. So Simon made one - can't disappoint the fans, after all! During this 8 week digital painting workshop you will learn how to create a portfolio of environment concept art for games and film. The course will be heavily focused on developing your portfolio and refining your techniques to create highly realized environment paintings, scenes and shots. There will be a solid base of fundamentals throughout t...


Starts / Ends

28th Apr 2014 - 23rd Jun 2014

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Introduction to Environment Design for Games and Film

Simon Scales

During this 8 week digital painting workshop you will learn how to paint environment concept art for games and film. The course will be heavily focused on developing the fundamentals of your painting skills. Simon Scales takes you through, step-by-step, the process of learning how to paint and design in Photoshop. Topics that will be covered in-depth throughout the course are: composition, value, perspective, color theory, painting with colour, creating color palettes and a strong emphasis on design and shape language. This course...


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Course Image

Advanced Environment Design for Games and Film

Simon Scales

Students loved Simon Scales' Intro to Environment Design for Games and Film CGWorkshop so much, they demanded an Advanced class. So Simon made one - can't disappoint the fans, after all! During this 8 week digital painting workshop you will learn how to create a portfolio of environment concept art for games and film. The course will be heavily focused on developing your portfolio and refining your techniques to create highly realized environment paintings, scenes and shots. There will be a solid base of fundamentals throughout t...


Course Closed: Press the button to enter your details to be notified when it runs again

Notify Me