Malcolm Thomas - Gustave
Malcolm Thomas-Gustave is a Creature TD with 8 years experience. During that time he's worked for Blur, Sony Imageworks, Weta Digital and is now the Lead Creature Developer on a feature animated film for Lucasfilm Animation Singapore.
His focus has shifted between Rigging, Scripting, Pipeline Development, Cloth/Hair, and R&D for Game Cinematics (Hellgate London, Rise of Legends, Halo Wars), Film (Beowulf, Avatar) and Commercials. In addition to production work, Malcolm spent 2 years as a Mocap instructor for Full Sail University and currently gives Masterclasses for local universities.
