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Malcolm Thomas - Gustave

Malcolm Thomas-Gustave is a Creature TD with 8 years experience. During that time he's worked for Blur, Sony Imageworks, Weta Digital and is now the Lead Creature Developer on a feature animated film for Lucasfilm Animation Singapore.

His focus has shifted between Rigging, Scripting, Pipeline Development, Cloth/Hair, and R&D for Game Cinematics (Hellgate London, Rise of Legends, Halo Wars), Film (Beowulf, Avatar) and Commercials. In addition to production work, Malcolm spent 2 years as a Mocap instructor for Full Sail University and currently gives Masterclasses for local universities.


Instructors Courses

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Introduction to PyQt in Maya

Malcolm Thomas - Gustave

Join ILM's Malcolm "Chocolossus" Thomas-Gustave as he shares his Qt secrets and techniques with you, using PyQt and PySide. By the end of this 8 week workshop you should have a broad spectrum knowledge of Qt that will allow you to tackle problems by knowing where to look for solutions. Along the way, you'll learn to setup Qt properly, understand the structure of classes and subclassing and become familiar with Qt's core syntax. Moving through the weeks, you'll explore Qt Designer and use it to create your own UI which will work ...


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