Nate is a concept artist who has worked in film, commercials, videogames and a variety of other media. He began his career in 2007 and never looked back. He primarily does concept art, having held both lead and senior positions, but he provides illustrations and matte paintings as well.
Before becoming a full-time concept artist, Nate began his career as a 3D modeler and texture artist. He worked on numerous video games such as Rock Band 2 and Borderlands. His desire to paint and design was too strong to ignore and eventually lead him into concept art. In 2010 Nate became lead concept artist at Supergenius Studio working on a variety of video game projects for Marvel, Telltale Games and more.
In 2011, Nate was offered an opportunity to work with Microsoft Games as a senior concept artist. He was responsible for early style, IP, and content development for several projects. One of those projects ended up being the innovative game Project Spark. Since Microsoft, Nate has continued stay busy as a contract/freelance artist for film and commercials in addition to video games. One of the highlights of his career was redesigning the iconic Coca-Cola™ Polar Bears for the 2012 Superbowl. More recently Nate designed several of the bizarre, yet realistic creatures for the anticipated short film Dust.
2D Concept Art - Creature Design
When it comes down to it, creating a realistic creature is more than painting a pretty picture. As concept artists, it's our job to provide creative options and beautiful solutions for production projects. That's why we're really excited to bring the legendary Nate Hallinan here to CGWorkshops. Nate's incredibly life-like images often prompt the question, "Is that really 2D?". The answer is yes! Nate is here to show you how he does it, and how you can do it too. Nate says, "In this course I’ll provide you with painting technique...
Starts / Ends
25th Aug 2014 - 20th Oct 2014